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OVERLOAD - The Ultimate Six-Degree-of-Freedom Shooter

Created by Revival Productions

Experience the ultimate six-degree-of-freedom shooter from the people who invented the genre!

Latest Updates from Our Project:

March 2019 Update
about 5 years ago – Thu, Mar 07, 2019 at 12:41:04 AM

Hello Overload backers!

For some time, we've wanted to provide an update on Revival and Overload.  Some of us got busy and we kept waiting for the Xbox version to be done (which it finally is).  Here's the status.

We founded Revival and built a team to make Overload, not really planning to create a lasting company that would build more games.  We wanted to have fun creating a spiritual successor to Descent, and we're very happy with the results. 

We would have liked to do more with Overload -- more DLC drops (we will do another community DLC pack), new features, maybe a sequel.  Those things look very unlikely now.  We're gratified by Overload's strong user reviews and we love the community that has formed around the game. Nonetheless, sales have been disappointing and can't justify much additional work on the project.  (We know that people have questions about the long-term plan for multiplayer.  We're still figuring that out, but be assured we won't abandon our MP fans.  Whatever we do, there will be a way to play Overload multiplayer.)

We're still spending time on Overload, but most of us have moved on.  Roughly half the full-time team members are now working at Volition.  (Props to Chelsea and Ed who leveraged their Overload experience into Associate Producer positions!)  Luke is back to working full-steam at Radian Games. (Check out Scorcher, coming any day now!)  Matt is working on ideas for a new (game-related) project. Mike had planned on loafing for several months and then deciding what to do, but suddenly and unexpectedly found himself rejoining Volition as General Manager.

We are proud of Overload and have many fond memories.  The Kickstarter, which was as all-consuming as many had warned, was very satisfying in the end.  We both enjoyed being (slightly rusty) programmers for the first time in years, and it meant a lot to be part of such a talented team.  We were gratified by the community of both newcomers and Descent fans still committed a game we created over 20 years ago.  And it's particularly meaningful to see team members who got a career boost out of their work on Overload.

Maybe we'll do it again in another 20 years. 

Thanks for everything,

 - Mike & Matt

Overload Physical Rewards Shipped! Console Update!
over 5 years ago – Tue, Sep 18, 2018 at 11:52:32 PM

All Overload physical rewards have been shipped! Some are still in transit. If you haven't received all your physical rewards, or if there are any issues with them, please let us know. Email Cathy at [email protected].  

And we have a console launch MONTH -- October, 2018! PlayStation 4 and Xbox One. We would love to provide a specific date, but for a variety of reasons we can't do that at this time. However, we are very close and very pleased to be all but done. 

The process of packing up and shipping all the physical rewards has been alternately maddening and strangely exhilarating. Although the vast majority of our work over the past *gulp* three years has gone into making the game, seeing and handling all the physical goods is a different kind of satisfaction. Plus we got to learn more than we ever cared about international shipping, VAT and customs declaration. :) If we ever do another Kickstarter we'll be way more prepared. 

 Thanks to all of you for your support.
 -- Overload Team 

 P.S. Now that sending out rewards is done, we can clean up the office.

Our warehouse + Luke @ work
Our warehouse + Luke @ work
Our shipping department, mostly leftover trash plus a pile of soundtracks
Our shipping department, mostly leftover trash plus a pile of soundtracks

Backer Rewards!
almost 6 years ago – Thu, Jul 26, 2018 at 12:19:23 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

GOG Version
almost 6 years ago – Mon, Jun 11, 2018 at 09:51:05 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

And we are go for LAUNCH!
almost 6 years ago – Fri, Jun 01, 2018 at 01:13:37 AM

The full OVERLOAD release is now available on Steam and GOG!

We are happy to announce the launch of Overload on Steam and GOG! This includes the FULL single player campaign, challenge mode with leaderboards and online multiplayer, all in one convenient package.  As we indicated previously, the price is going up at launch, but just a small amount.  The price will be set at $29.99.

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To celebrate the launch, we will have a 12-hour live stream on Twitch! Who needs sleep?! We'll have a Reddit AMA, play multiplayer, show off the editor, connect with other streams, and more! Join us starting at 9am CT!

Rewards

All Early Access Steam keys will roll over into the full game, and GOG keys will be sent out through BackerKit. Console versions are coming up soon in Q3, so stay tuned for more information on those.

Physical rewards will also be sent out the second half of this year, as many things still have to be created and produced. Please check your BackerKit account to make sure all information is correct.  We can't give you things if we can't find you. If you need help with your account, please email [email protected]

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Thank you!

We wanted to take this time to say how grateful we are for such an amazing community.  This project wouldn't be what it is without your feedback and support. We are really proud of Overload, and even though it took a bit longer than expected, we really think you will enjoy it.  Thanks for sticking with us!